"Well done, Skeleton!"
In both GLOG and Dark Souls you will spend much of your time getting killed by things that are much bigger and meaner than you. This superficial likeness can mean only one thing, one fact of cosmological convergence:
Dark Souls is emo GLOG.
From the Dark Souls wiki. Unedited. I said, unedited. |
THE GRETCH SOUL
(All GLOGgery is based on the Many Rats on a Stick edition by Skreples)
A: Undead, Souls, Dodge Roll, Messages
B: Unlocks when you have 9 other templates and with your approval. Choose: Link Cycle or Break Cycle.
Starting equipment: sword, old cuirass (as leather), warm clay flask (heal 1d4, refill when resting at fire), torch.
Starting skills: Ruins, Firemaking
Undead: With each level you gain 1 max HP instead of 2. You start with half your Constitution instead of Constitution-4.
When you would normally die, you turn to ash, lose a class template and emerge from the mists around the last fire you personally lit. You lose templates in the reverse order that you gained them.
If you lose template A, you become a mindless undead (your character is lost).
The last template you lost remains at your place of death, hidden in your ashy remains, where you can find it again.
Souls: When you kill a creature that has at least double your max HP, you draw a great soul from its remains. You might also (very rarely) find great souls as loot.
There is a cool magical lady who is helping you on your quest. She speaks in mysterious solemn phrasings but you get the impression she doesn't have a lot to do and just likes you.
She'll follow you around at a safe distance, always staying out of danger. When you kneel and touch her hand, she can use her lady-of-the-lake-ishness to give you templates of other classes in exchange for great souls you've collected.
The template she offers depends on her mood. Every day, the magical lady has a random mood from the magical lady table. If you don't like the template she offers, you can try to hang on to your great soul for a day and see how things change.
- ...is eating baked sweets that a raven has brought her. They look tasty. (Thief)
- ...plays with a white fox. She laughs, but you feel cold. (Hunter)
- ...has found a grave of old, and is putting flowers on it. (Knight)
- ...is listening to a conch shell to see if she hears the sea. You hear nothing. (Drowned Wizard)
- ...has found a nice spot to look at the clouds. It's windy. Her hair waves. (White Hand Wizard)
- ...is making a pot of soup over a small fire. It's warm, at least. (Fighter)
- ...is lighting candles at a dilapidated shrine. So that's who does it. (Pyromancer)
- ... contemplates an old skull. She looks at you the same way. (Tomb Ranger)
Dodge Roll: the bread and butter of your survival tactics. Once per round, you can move 5ft immediately, even to avoid an enemy attack. For every template you have above 2nd, you can do this one more time per round. If you are under any fear effect, the direction of this ability is random (1d8).
Messages: At any place, you can search for 10 minutes to find [templates] messages left by other sorry souls. The messages are composed by arranging any of the following parts:
Well done |
Monster |
Chest |
Skeleton |
Keep trying |
And |
Vision of |
Jump |
Ahead |
But |
If only I had a |
Liar |
Nothing |
Hurray for |
Ambush |
Treasure |
Try |
Sadness |
Duo |
Therefore |
All the important parts of the souls experience
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